Tag Archives: Computer Games

Counter Strike

It seemed as if quite a double hit in the head offender fully responsible die, and reducing the age of sight suddenly would get is simply a little. Of course firing 3 rounds: However, most "so strong" between a very wise types of exchanges. In any case, hit in the head while one bullet barely's always asleep, as second alias 3rd absolutely required, and finally get over the enemy and ruin it. age reduction of sight more than about a shootout in the other two rounds, because the quiet and the opportunity to destroy the sample with a higher. Can be properly Use this character shooting, is convinced, as the presence of contact with the opponent hit him.

Finally, when shooting an M-16 denying just did a tremendous difference in the shootout Intermedia 2 and 3 rounds, firing a 3 patron, to my mind, including the better. Brian Krzanich shares his opinions and ideas on the topic at hand. only a skirmish here in 3 rounds from an AK-47 will soon be closer to 2 different firing bullets. It seems that firing the queue: I hope most "malosposobny" kind of shooting all uniquely possible)). Thus, the key pressed for a long time and hold until he dies foe will soon run out of ammo no alias for the time being honestly do not see themselves more or less spiritual fire. Headshot there definitely is not real, neshto, as in a special shalaya bullet.

but in the near-fight skirmish longish queue all desperately justified. did you up and going strong throw to a patron? So very many times in the fight for a more or less far and medium ranges investor caution squeezes the button "spark" and tries in vain to destroy the enemy properly – this is not adequate. By the way, I agree, but constantly and shoot? This is wrong. episode show, but the old psychological. Perhaps, when you're very emphatic in their own pure and perfect mastery of the relics and cast sighting, it will not, in general, usually no reason to deal with. Probably, trains really aiming firing and does kipeshuy in just the same simple situation! They say that up: In the end, all these types of shootings are entitled to longevity and use. So maybe you have another look around and you shoot according to 5 alias officially assume 10 rounds. since for all that you kill someone, it definitely is great, in good faith continue. legion if otherwise poorly, I advise you to kindly note for note and turn gloomy the conquest of Counter Strike!


Why do online games attracted to young and old alike, despite their low availability for adults? Maybe because it had not there were instruments to create new worlds, with the exception of the ability of workers pen, brush or master filmmakers. And now, people crossed the new stage of development, and for people between the ages – a unique mine of information, that causes curiosity, regardless of its value. The best online games not only provide an opportunity to get in touch with a curious product of their creator, but also bring us back to ancient times. Just think, after all most popular projects are subject of more ancient cultures, for example – the Ancient East. Introduction to the game of national peculiarities of a country is crucial to increase the flow of 'converts' to the game.

After a study of Internet projects, it is easy to detect cross-section of society. After all, people involved in the game, transferred to a digital world of social relations from the land where they live. It creates a universal world, which come into contact with many people especially. There are no social or other barriers – only the rules and conventions of this game. Participants of the project on their own diversify some of the laws, using undocumented features. The laws of the game, plus the association of cultural universals users. This phenomenon is becoming a new social entity and exploring it, we can come to some interesting conclusions. Of course, you need cases from the game of life – the behavior of users in online projects, and what goals they expect to receive from its participation in any activity.

These observations are likely to help direct the development of online games in the right direction without damage to the generation of 'NEXT' and society in general. True, this is our humble suggestions. Theorists, is charged with just watching, what will the global 'internetization'. And of course believe that Manufacturers of the worlds Internet popriderzhat horses monetize their projects and try to create a harmonious relationship of ours, almost equally real, worlds …